Percental Item Group Spawn Chances of CivillianLowerClass:

        Weapons_SMG       = 3.70%
        Ammo_SMG          = 3.70%
        Weapons_Assault   = 3.70%
        Ammo_Assault      = 3.70%
        Ammo_Assault_1    = 3.70%
        Food              = 3.70%
        Drinks            = 3.70%
        Medical           = 3.70%
        VehicleParts      = 3.70%
        Civilian_Uniforms = 3.70%
        Civilian_vest     = 3.70%
        Civilian_headgear = 3.70%
        2035_Uniform      = 3.70%
        2035_Vest         = 3.70%
        2035_Backpack     = 3.70%
        2035_Headgear     = 3.70%
        SMA_Weapons       = 3.70%
        SMA_Weapons_1     = 3.70%
        SMA_AMMO          = 3.70%
        SMA_Scope         = 3.70%
        SMA_Silencer      = 3.70%
        SMA_Pointer       = 3.70%
        SMA_Bipod         = 3.70%
        TAC_VEST          = 3.70%
        TAC_VEST_1        = 3.70%
        TAC_VEST_2        = 3.70%
        TAC_VEST_3        = 3.70%

        Percental Item Group Spawn Chances of CivillianUpperClass:

        Weapons_A2            = 5.61%
        Ammo_A2               = 5.61%
        Weapons_Pistol        = 4.67%
        Ammo_Pistol           = 4.67%
        Weapons_Assault       = 1.87%
        Ammo_Assault          = 1.87%
        Ammo_Assault_1        = 1.87%
        Weapons_Assault_cup   = 1.87%
        Weapons_Assault_cup_1 = 1.87%
        Weapon_scope          = 2.80%
        Weapon_bipod          = 2.80%
        Weapon_Pointer        = 2.80%
        Weapon_silencers      = 2.80%
        smoke_Grenades        = 3.74%
        flares                = 4.67%
        Food                  = 2.80%
        Drinks                = 2.80%
        Medical               = 2.80%
        VehicleParts          = 1.87%
        Civilian_Uniforms     = 4.67%
        Civilian_vest         = 4.67%
        Civilian_headgear     = 4.67%
        Police                = 1.87%
        CSW_Weapons           = 1.87%
        CSW_AMMO              = 1.87%
        CSW_Silencer          = 1.87%
        CSW_Pointer           = 1.87%
        CSW_Bipod             = 1.87%
        2035_Uniform          = 3.74%
        2035_Vest             = 3.74%
        2035_Backpack         = 3.74%
        2035_Headgear         = 3.74%

        Percental Item Group Spawn Chances of Shop:

        Food                   = 6.06%
        Drinks                 = 6.06%
        Medical                = 4.55%
        VehicleParts           = 3.03%
        Civilian_Uniforms      = 3.03%
        Civilian_vest          = 3.03%
        Civilian_headgear      = 3.03%
        Uniforms_Racing        = 3.03%
        Headgear_Racing        = 3.03%
        Uniforms_Guerilla      = 3.03%
        Uniforms_Guerilla_vest = 3.03%
        Backpacks              = 4.55%
        SMA_Weapons            = 3.03%
        SMA_Weapons_1          = 3.03%
        SMA_AMMO               = 3.03%
        SMA_Scope              = 3.03%
        SMA_Silencer           = 3.03%
        SMA_Pointer            = 3.03%
        SMA_Bipod              = 3.03%
        TAC_VEST               = 3.03%
        TAC_VEST_1             = 3.03%
        TAC_VEST_2             = 3.03%
        TAC_VEST_3             = 3.03%
        TRYK_backpack          = 3.03%
        TRYK_headgear          = 3.03%
        TRYK_headgear_1        = 3.03%
        TRYK_Uniform           = 3.03%
        TRYK_Uniform_1         = 3.03%
        TRYK_Uniform_2         = 3.03%
        TRYK_Vest              = 3.03%

        Percental Item Group Spawn Chances of Industrial:

        Food         = 7.14%
        Drinks       = 7.14%
        Medical      = 7.14%
        VehicleParts = 14.29%
        Dive         = 7.14%
        Electronics  = 10.71%
        Tools        = 7.14%
        Jerrycan     = 7.14%
        Building     = 10.71%
        Crafting     = 14.29%
        Trash        = 7.14%

        Percental Item Group Spawn Chances of Factories:

        Food         = 6.90%
        Drinks       = 6.90%
        Medical      = 6.90%
        VehicleParts = 13.79%
        Building     = 10.34%
        Electronics  = 10.34%
        Tools        = 17.24%
        Jerrycan     = 6.90%
        Crafting     = 13.79%
        Trash        = 6.90%

        Percental Item Group Spawn Chances of VehicleService:

        Food            = 10.00%
        Drinks          = 10.00%
        Medical         = 10.00%
        VehicleParts    = 25.00%
        Uniforms_Racing = 20.00%
        Headgear_Racing = 15.00%
        Police          = 10.00%

        Percental Item Group Spawn Chances of Military:

        Weapons_A2                   = 1.01%
        Ammo_A2                      = 1.01%
        Weapons_sniper               = 1.01%
        Weapons_heavy_sniper         = 2.51%
        Ammo_heavy_sniper            = 2.51%
        Weapons_LMG                  = 2.51%
        Ammo_LMG                     = 2.51%
        Weapons_Pistol               = 1.01%
        Ammo_Pistol                  = 1.01%
        Launcher_1                   = 2.51%
        Launcher_ammo_1              = 2.51%
        Weapon_scope                 = 2.51%
        Weapon_scope_rare            = 2.01%
        Weapon_bipod                 = 1.51%
        Weapon_Pointer               = 1.51%
        Weapon_silencers             = 1.51%
        smoke_Grenades               = 1.01%
        flares                       = 1.01%
        Explosives                   = 0.50%
        Food                         = 1.01%
        Drinks                       = 1.01%
        Medical                      = 1.01%
        VehicleParts                 = 1.01%
        Military_Backpack            = 2.01%
        Uniforms_Military            = 2.01%
        Uniforms_Military_1          = 2.01%
        Uniforms_Military_vest       = 2.01%
        Uniforms_Military_vest_1     = 2.01%
        Uniforms_Military_headgear   = 2.01%
        Uniforms_Military_headgear_1 = 2.01%
        Uniforms_Ghillies            = 0.50%
        Pilot                        = 1.01%
        Backpacks                    = 1.01%
        KA_Weapons                   = 2.01%
        KA_Pistols                   = 2.01%
        KA_AMMO                      = 1.01%
        KA_AMMO_1                    = 1.01%
        KA_Scope                     = 1.01%
        KA_Silencer                  = 1.01%
        KA_Pointer                   = 1.01%
        SMA_Weapons                  = 1.01%
        SMA_Weapons_1                = 1.01%
        SMA_AMMO                     = 1.01%
        SMA_Scope                    = 1.01%
        SMA_Silencer                 = 1.01%
        SMA_Pointer                  = 1.01%
        SMA_Bipod                    = 1.01%
        CSW_Weapons                  = 1.01%
        CSW_AMMO                     = 1.01%
        CSW_Silencer                 = 1.01%
        CSW_Pointer                  = 1.01%
        CSW_Bipod                    = 1.01%
        NIA_Weapons_Rifle            = 1.01%
        NIA_Weapons_LMG              = 1.51%
        NIA_Weapons                  = 1.01%
        NIA_AMMO                     = 1.01%
        NIA_AMMO_1                   = 1.01%
        NIA_Scope                    = 1.01%
        NIA_Silencer                 = 1.01%
        NIA_Pointer                  = 1.01%
        NIA_Bipod                    = 1.01%
        TAC_VEST                     = 1.51%
        TAC_VEST_1                   = 1.51%
        TAC_VEST_2                   = 1.51%
        TAC_VEST_3                   = 1.51%
        TRYK_backpack                = 1.01%
        TRYK_headgear                = 1.01%
        TRYK_headgear_1              = 1.01%
        TRYK_Uniform                 = 1.01%
        TRYK_Uniform_1               = 1.01%
        TRYK_Uniform_2               = 1.01%
        TRYK_Vest                    = 1.01%
        2035_Uniform                 = 1.01%
        2035_Vest                    = 1.01%
        2035_Backpack                = 1.01%
        2035_Headgear                = 1.01%

        Percental Item Group Spawn Chances of Medical:

        Food         = 20.00%
        Drinks       = 20.00%
        Medical      = 33.33%
        VehicleParts = 13.33%
        Police       = 13.33%

        Percental Item Group Spawn Chances of Tourist:

        Food              = 8.33%
        Drinks            = 8.33%
        Medical           = 16.67%
        VehicleParts      = 8.33%
        Civilian_Uniforms = 8.33%
        Civilian_vest     = 8.33%
        Civilian_headgear = 8.33%
        Uniforms_Racing   = 8.33%
        Headgear_Racing   = 8.33%
        Dive              = 16.67%

        Percental Item Group Spawn Chances of Radiation:

        Rare                 = 10.31%
        Rare_Backpacks       = 6.19%
        Weapons_heavy_sniper = 5.15%
        Ammo_heavy_sniper    = 5.15%
        Weapons_LMG          = 2.06%
        Ammo_LMG             = 2.06%
        Weapons_Rare         = 5.15%
        Ammo_Rare            = 2.06%
        Launcher             = 4.12%
        Launcher_ammo        = 6.19%
        Launcher_1           = 4.12%
        Launcher_ammo_1      = 4.12%
        Weapon_scope_rare    = 7.22%
        smoke_Grenades       = 2.06%
        Explosives           = 7.22%
        Food                 = 2.06%
        Drinks               = 2.06%
        Medical              = 2.06%
        VehicleParts         = 2.06%
        Uniforms_Ghillies    = 7.22%
        Building             = 5.15%
        Electronics          = 6.19%